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General's Trial

Posted: Fri May 03, 2024 3:36 pm
by PizzzaDaHut
General's Trial Introduction
General's Trial is a solo and alliance event. Rewards are increased based on the difficulty of trial that is chosen. There are 9 challenge difficulties for both and alliance portions of the event. The 1st being the easiest and the 9th being the hardest.
  • The solo event is a series of 30 levels that are completed via tacking with a squad. It can be done independently or with rallies. Only one difficulty may be picked each time the event is live.
  • The alliance event is similar to the solo challenge, but there is a health bar located on the General's Trial Alliance Challenge tab. After players perform a rally attack, the health bar decreases. Once the health bar is empty, the alliance wins that difficulty challenge. The alliance trial is significantly harder than the solo trials. These need to be done with rallies. Multiple difficulty challenges may be completed each time the event is live.
Expected Conduct
  • It is polite to pick a solo trial difficulty where you can solo to about level 25 before needing to for assistance via rally.
  • Expect to help other alliance members complete their trials by joining their rallies. Every rally that you need to do to complete your solo run, you should expect to help 5 other people.
  • You should help the alliance complete the alliance challenges by joining the alliance trial rallies. This is not only the job of the strongest alliance members...
Recommended Main Squad Power Per Solo Difficulty - *Solo to Level 25
Difficulty - Squad Power
1 - 1m
2 - 3m
3 - 5m
4 - 7m
5 - 9m
6 - 10.5m
7 - 13m
8 - 15m
9 - 18-20m+